
Devlog XXI – Hostis
Ave citizens, Carthago Delenda Est! (Carthage Must Be Destroyed!) This famous phrase, pronounced by Cato the Elder in the Roman

Devlog XX – Fortuna
Ave, Citizens, Finally we can announce Citadelum is officially compatible with the Steam Deck. From the very beginning, our vision for

Free Citadelum Campaign IV: The Gallic Wars
Ave, Julius Caesar’s Gallic Wars (58-50 BCE) remain a pivotal chapter in Roman history, a testament to his military genius and

Devlog XVIII: AUREUS Game optimization and technical improvements
Ave, citizens of Rome. With the release of Update 2.0 of Citadelum (Devlog XVII: RUBICON Huge gameplay update and new

Devlog XVII: RUBICON Huge gameplay update and new features in Citadelum
Ave, citizens of Rome, It’s been six months since the launch of Citadelum, and from our team, Abylight Barcelona, we

Free Citadelum Campaign III: The Lost Eagles of Germania
Hail, citizens of Rome. We are pleased to announce that the free DLC for Citadelum, The Lost Eagles of Germania

Giant Insects Game tactics for surviving a swarm-filled world
The chilling prospect of a world dominated by colossal insects has burrowed deep into the gaming psyche, offering a unique

Why Otherworldly Creatures Redefine Horror in Modern Gaming
In the ever-evolving landscape of horror gaming, the familiar tropes of zombies, ghosts, and serial killers are giving way to

Immersive Dark Sci Fi Environments That Channel the Essence of HR Giger
The realm of dark science fiction has always been a fertile ground for exploring the unsettling and the unknown. Among

Pushing the Limits: Exploring Post-Apocalyptic Scenarios with Survival Elements
The allure of the post-apocalypse continues to captivate gamers, offering a unique canvas for storytelling and gameplay innovation. Beyond the

Embracing Gloomy Aesthetics and Spine-Tingling Twists to Redefine Horror Strategy
The horror strategy genre is evolving, moving beyond jump scares and predictable tropes to embrace a deeper, more unsettling form

Enhancing Storytelling and Lore to Amplify Dread in Strategy Gameplay: The Anoxia Station Example
In the realm of strategy games, the act of commanding units and managing resources is often the core experience. However,
